Archive for tag: GDC

GDC 11: impressions.

28 February, 2011 (21:22) | Games, Life | By: Olivier

– Iwata-san gave a depressingly sad Keynote. Sad in the sense that I admire many things about Nintendo but can’t help feeling they are in complete denial. My friend Dustin Clingman may disagree but I’m afraid Nicholas Lovell nailed it exactly right. – Hazard didn’t win the IGF Nuovo award. But *it should have*. – […]

GDC 10: Nick Fortugno

10 March, 2010 (10:18) | Games, Life | By: Olivier

Extremely well dressed Nick Fortugno (of Diner Dash fame) gave a talk entitled “How to Innovate in the Land of Clones”, based on the starting point that there’s a crisis of cloning in the social games industry. Why do we innovate ? – Because First comers own their space. At least recognized first comers. – […]

GDC 09: Keita Takahashi

31 March, 2009 (09:48) | Games, Life | By: Olivier

I went to see Keita’s talk and had two surprises. First, his hair has grown a lot since we last met in Paris – he now has them very long – which was a painful reminder of how fast time passes. But what surprised me most was the deep melancholy in his speech. It was […]

GDC 09: Applied RMT Design

26 March, 2009 (12:19) | Games, Life | By: Olivier

In this GDC 2009 session, Erik Bethke of GoPets fame and Andrew Schneider of Live Gamer – a company that provides a Real Money Trading platform to MMOs – walked us through sound Real Money Trading design for online games.

GDC 09: Meaningful Social Reality Games

24 March, 2009 (23:28) | Games, Life | By: Olivier

My first session this year was by Austin Hill, founder and CEO of Akoha a game that has captivated my interest since I first heard of it last September because its high concept has a lot in common with a project I have been sporadically working on for the past two years. Austin started his […]

GDC Paris 08: Scenes from the Battlefield

24 June, 2008 (05:20) | Games, Life | By: Olivier

Ben Cousins: Executive Producer – Battlefield Franchise Ben starts off with a short history of his professional life and how he spent most of it playing Battlefield until he went on at Dice to actually work on the series. Shows a quite funny movie he used to internally promote the vision for Battlefield heroes. At […]

GDC Paris 08: Media Molecule

23 June, 2008 (03:01) | Games, Life | By: Olivier

Media Molecule Keynote – Alex Evans and Mark Healey: Alex:”I am going to do a lot of rambling about User Generated Content”. They made their presentation inside Little Big Planet with custom artwork for GDC Paris. They explain they wanted to make a game based on creativity. Show a short history of game plateforms. “The […]

GDC 08: The (real) Future of MMOs

23 February, 2008 (22:01) | Games | By: Olivier

I went to the panel discussion on the Future of MMOs (there’s a good writeup at Terra Nova) with pretty low expectations based on previous year’s experience. It wasn’t as bad as I thought it would be – mostly thanks to Min Kim from Nexon and because Ray Muzika is not only smart, he’s also […]

GDC 08: Experimental Gameplay Workshop

23 February, 2008 (12:54) | Games | By: Olivier

One of my favorite session at GDC is the Experimental Gameplay Workshop, where a bunch of games that are “experimental” in nature are presented. This year, a number of patterns emerged in what the judges have seen so games were presented in groups: – Replay This pattern was all about single player games that toyed […]

GDC 08: Ray Kurzweil

23 February, 2008 (00:59) | Games, People | By: Olivier

Anyone who’s been around me long enough has eventually had to suffer through one of my long winded tangent on the societal impact of technology and the probable advent of the Singularity. So, of course, Ray Kurzweil’s book’s “The Singularity Is Near” takes the place of the bible on my bed stand and it was […]