Archive for month: February, 2008

Soul Bubbles is gold.

27 February, 2008 (22:21) | Games, Life | By: Olivier

Back in Paris. Yesterday we passed Nintendo’s approval for the EU and today we passed US – both on first try. This means Soul Bubbles is now Officially Done. Woohoo! Time to relax… Has anyone heard of a good surfing spot in April? :)

GDC 08: The (real) Future of MMOs

23 February, 2008 (22:01) | Games | By: Olivier

I went to the panel discussion on the Future of MMOs (there’s a good writeup at Terra Nova) with pretty low expectations based on previous year’s experience. It wasn’t as bad as I thought it would be – mostly thanks to Min Kim from Nexon and because Ray Muzika is not only smart, he’s also […]

GDC 08: Experimental Gameplay Workshop

23 February, 2008 (12:54) | Games | By: Olivier

One of my favorite session at GDC is the Experimental Gameplay Workshop, where a bunch of games that are “experimental” in nature are presented. This year, a number of patterns emerged in what the judges have seen so games were presented in groups: – Replay This pattern was all about single player games that toyed […]

GDC 08: Ray Kurzweil

23 February, 2008 (00:59) | Games, People | By: Olivier

Anyone who’s been around me long enough has eventually had to suffer through one of my long winded tangent on the societal impact of technology and the probable advent of the Singularity. So, of course, Ray Kurzweil’s book’s “The Singularity Is Near” takes the place of the bible on my bed stand and it was […]

GDC 08: Chris Hecker

21 February, 2008 (18:57) | Games, People | By: Olivier

Chris Hecker is one of those guys really worth following. He has been very active in the game community for years where he’s notoriously known as a super brilliant guy, that has never released a game. But that’s all going to change very soon as he’s gone directly from that to helping Will Wright on […]

GDC 08: Sid Meier

21 February, 2008 (11:53) | Games, People | By: Olivier

Who’s never heard of Sid Meier? Having designed Civilization is enough to make him a legend in game circles. But that’s far, far from all he did. Here are my slightly reworked notes on his interview at GDC today (Italics are my added thoughts). Standing the test of time: a Q&A with Sid Meier, questions […]

Off to San Francisco

15 February, 2008 (21:59) | Games, Life | By: Olivier

I’m leaving for SF tomorrow morning where I’ll spend a week listening to all the smart game people at the GDC ranting about how big and loud everything has become and how much better it was back in the days. :) Well I, for one, am looking forward to a week of game related discussions […]

Money != Happiness

3 February, 2008 (14:15) | Games, Hedonism, People | By: Olivier

Apparently, the good Dr Kawashima – who inspired the Brain Age games that sold over 17 million copies worldwide – does not want a single yen from the 22 million dollars in royalties he is due: “Everyone in my family is mad at me but I tell them that if they want money, go out […]